25/11/2024
Unreal Engine
This week I wanted to create a landscape for my cabin to be placed in, as I have used the Unreal Engine landscape tool before I wanted to try using other software to create a heightmap that could then be imported into the landscape. To get references for the landscape I looked up the location of on of my inspiration cabins as I really liked the view.


After finding the location I measured the distance and height of important features of this area so I could get a realistic scale when creating the landscape.


Once I had enough reference information I started to recreate this environment in World Machine. After following the tutorials built into the program I was able to edit one of the preset worlds to create a heightmap that looked similar to my reference.



