Month: June 2025
Critical Report
I started my research by looking into the topic of Virutal Production, but after spendind some time researching this area I couldnt find and questions for reaserch topics that interested me. While looking for other areas I remembered a video I watched by the youtube channel Corridor Crew where they showcased a new technology called NeRFs (https://www.youtube.com/watch?v=YX5AoaWrowY).
Mindmap
After watching this video I could immediatly see the potential this could have and began creating a preliminary mindmap.

Nvidia Blogs
The first place I looked to gain information on NeRFs what the NVIDIA blog posts and NVIDIA’s breakthrough with Instant NGP NeRFs.


Books
I also looked for some books in the library that I could use to contrast this new technology with established pipelines.


Papers
And finally I looked into the technical research papers that go into more detail about how to NeRFs work and how they can be used.


Planning Document
Once I had a good foundation on the technology I set out on creating a planning document for my research question.


Collecting Equipment
I rented a Blackmagic 4K kit from ORB to do my filming on location.

Final filming
Once I had the kit I went to the location at Alexandria Road to start fimling. Because I allready scouted this location and tested some of the shots I was able to get the needed shots efficiently.

Rented camera from ORB
Testing camera setup
Testing Tracking


Individual project final storyboard animation
I got the images I took from my first visit to the location and created a storyboard of the shots and camera movements I wanted in my final video.

I then put these images into Nuke to make an amimatic to view and adjust the movement and length of the shots so I knew what I needed to do when I goto film the final shots.

Group project music setup
CG101
This week I went to the CG101 conference. I was able to get a behind the scenes look into major vfx productions such as the production behind Andor, Lighting on DNEG’s projects and FX on Wicked. I was also able to meet lots of interesting people within the industry and get a portfolio review from the CG lead at Framestore.


Unreal Engine


Fliming pt2
Nuke retime




Group project planning