CG101
This week I went to the CG101 conference. I was able to get a behind the scenes look into major vfx productions such as the production behind Andor, Lighting on DNEG’s projects and FX on Wicked. I was also able to meet lots of interesting people within the industry and get a portfolio review from the CG lead at Framestore.


Unreal Engine


Fliming pt2
Nuke retime




Group project planning