I plan to refine my storyboard by focusing on ~3 key shots I want in my final video. As this is more of a technical proof of concept and research project, the final video will most likely be around the 30-60 second mark, so instead of trying to create a deep cohesive story, I plan to focus on creating short high quality shots that highlight the techniques that were used to create them.
I will also capture a small scale guassian splat of a room. This will be using a DSLR and manually adding the photos to software. I will then explore the possibilities of manipulating the guassian splat and pointcloud within Houdini.
During the capture process I tried to cover as many area sof the room as possible. Since the capture technique is very similar to that of photogrametry, I used the same stratagey while taking the photos. When capturing a single object you want to orbit around the object at multiple heights, as this is a room instead of a single object, I reversed this and orbited the room facing from inside out.

Once I had all the photos It was time to process them. During my research I discovered the software Postshot, this is a dedicated Gaussian Splat training software. It takes all the raw images and reconstructsits position and orientation in 3D space.

