Categories
MA Visual Effects VFX Fundamentals

Week 8

11/11/2024

3D Tracking

This week I tried tracking 3D camera movements in 3D Equalizer. To start tracking the shot I needed to add lots of tracking points throughout the shot, these points needed to be at areas with high contrast and unique patterns.

In order to get a good track I had to create points in the foreground and background that had a parallax effect.

Once I had all my tracking points set I had to calculate the lens and distortion from the camera that was use to record the shot. Then I reduced the deviations and bad tracks to get as low of a value as possible.

Modelling

I exported two models from Zbrush to rig in Maya. For the human rig I used the quick rig built into Maya. For the dog I had to manually place the bones and make sure the hierarchy was correct.

Leave a Reply

Your email address will not be published. Required fields are marked *